
Well its about time. For anyone who doesn’t know I have spent the time since my last post to about 1 week ago working for Realtime Worlds. And in case you have not heard the news the reason I am no longer working for the good people at RTW is that they no longer exist. A sad day, lets all take a moment…
Now the good news. If anyone is looking to hire an intelligent, dedicated, organised and all round awesome individual I am here to fulfil 3 of those 4 requirements.just get in touch and I’ll see what I can do for you.
While I wait for everyone to recover from the shock of those last 2 paragraphs and gather their propositions for employment I have been working to make some changes to the site. First is a new look. I will be looking to change it in the next few hours but it still needs some tweaks. Last time I tried this everything broke so right now I will just hope for the best. Any feedback is appreciated.
Now for even more good news, I have decided I need a new project. I am going to gather a team to develop a game. I have an idea and a concept but as usual I think I have aimed too big so if you would like to be part of something let me know. I need code, design, art and story writers to work with. It will at the very least be something to add to your portfolio and at best a cult hit that will take the world by surprise in which case it will also look good in a portfolio. Its win win the way I see it.
I’ll add more information as I get it in a shape that is fit for semi public consumption and will endeavour to keep this updated on at the very least an annual basis.
I just realised i never wrote anything about my project from the masters so to save me typing time I have included the abstract from the thesis. I also have a blog detailing the whole development from conception to completion. You can find that at http://3dwii.blogspot.com. It covers the research and setup of the whole project including any problems and issues as well as a daily photo of the whiteboard and a few videos. So if you find yourself bored some evening and looking for something to read please, be my guest. Anyway, onto the Abstract (after the break that is).
Advances in stereoscopic displays and methods of interaction have opened up several areas of possible research. This coupled with advances in graphical computing power led to the development of this project.
Wiisualisation is a plugin designed for the open source DICOM viewer Osirix. It was designed to generate 3D medical models from various existing medical scans such as MRI or CT scans. When the model is generated the plugin connects to and accepts input from a wiiMote. The wiiMote is the controller for Nintendo’s recent console release, the Wii. It is aware of both position and motion and so has provided a new novel form of control. The project concentrates on the development of a large stereoscopic display which can be used for group viewings. This would allow for the demonstration of highly detailed medical models in a group learning environment.
It is hoped that well a designed and implemented stereoscopic display coupled with the novel method of control in the form of the wiiMote will result in a more eective means of teaching.
To aid in this outcome research was conducted into how groups learn. It is believed that when groups are presented with new technologies then they become more motivated to learn. It is this particular aspect of groups behaviours when learning which should cause students to be more engaged using Wiisualisation.
And now the best news. You can download the plugin, the thesis and the source code if you want it. Just remember you need to have a Mac and a Wiimote and you need to download Osirix
Any thoughts? leave a comment
Tags:
development,
Downloads,
Osirix,
Projects,
projects college,
wii
I am, for all intent and purpose, finished my first project. Similar to my Masters thesis, which i realise I have neither covered nor put up for Download here, this project was a custom plugin for the DICOM Viewer Osirix. This time it involved the addition of image filters to the applications UI. The project itself makes use of Core Image Filters which are available in cocoa development. The main issue of the development comes from combining a DICOM image viewer and a Viewer which allows for these filters to be applied. Like every other concievable problem The answer seemed to be easy but the planned solution didnt seem to quite workout. In the end the final project involved some simple OpenGL, make that VERY simple OpenGl, an animated split view, some additions by way of category to existing classes, and a possibly over complicated save mechanic that wouldnt play nice. Read More…
Tags:
cocoa,
development,
Osirix,
Projects,
xna

Merry Christmas
Merry Christmas. Hope you are having a goodtime and not wasting too much of your christmas day reading this. It has been a while since I have updated this but not to worry, I havent had much to say but there is some news so I might just update this properly in the next month or so.
For now I’m just wishing anyone reading this a happy christmas. Enjoy yourself and I’ll fill you in further later.
Have to post from a ship in the carribbean. I dont care if my spelling is bad. Its been great. Check the flikr Feed for the photos. More going up in the next day or 2. See everyone on wednesday or thursday.
Out of time
Bye
Tags:
Caribbean,
Holiday,
short,
Update

Its a screenshot
Well i havent graduated but the thesis is finished and I have left the country. On holiday, not permenantly. The projects website is up at Wiisualisation. The site covers the whole development of the project which also included learning Objective C. That was tough, never even looked at it before but it all worked out in the end. Had to have a look at developing a plugin for an application where there was no API and no access to the existing classes.
Read More…
Tags:
Apple,
College,
development,
Osirix,
Projects
Smart eh? So i finally got around to organising this. Been on my mind for quite some time and now its gonna happen. 70 to 100 people, 24 Hours loads of games. How can you loose. I’ll tell you how. Be the guy organising it. Dont think i will have much time to play myself but i am doing it for the fun and the love of playing game. God knows its not for the money.
Anyway, the site has gone live. CorkLAN.com. Now i do use live in the widest possible sense. It is entirely devoid of content and the registration system is broken but its something. I am picking up the flyers tomorrow and the advertising is gonna start in earnest. First place is midLANs.net. Its a bigger and more established event and its on this weekend. That means a chance to get a good look at the network and what they have on offer. Its running for the full 48 hours. Unfortunately i wont be able to go to the whole thing. Gotta be back here on saturday. I’ll try catch some sleep before driving back but it should be an excellent night. Read More…
Tags:
events,
flyers,
game,
LAN,
loads_of_games,
playing,
travel
So its been a while since the last post and this is my fast post to give as many excuses as i can as fast as i can. Thank you Zapp Brannigan. So here it goes.
First I have been oh so busy writing stuff up for my project and have a healthy blog going for it. No you cant see it and i know how much you really want to but the answer is still no. Well actually the answer is maybe later when i am all done i will make it publically accessible so the worldcan understand my fury.
Second excuse is the site has been having a few issues. Just one or two though. Seems I had an old forum lweft running and its was getting a tad outta hand. Sorry to anyione who was using it but to be honest i am pretty sure all the posts were just spam. If you would like a new forum in which to play please leave a comment and i will be appy to oblige. Though this time i might just try and keep an eye on things.
Third excuse is Games. I got rockband and it is excellent. I am truly loving it. I am even buying songs. Got into the hall of fame in the world tour mode and now its time for the long slog to get at the endless setlist. 58 songs and know break, I better get a real life medal for that. I am also still not finished GTA4. I never get the chance to just sit down and play it. I am about 20 hours in and At this stage i kinda just want to be done with it. I might do a review of both of these games at some stage for kicks.
Fourth one is kinda related to the third. The PSN. I love my PS3 but I have to admit it falls short as a games machine. That said the PSN game are far and away better than most of the drivel on the live arcade.there were two recently that i got purely on the originality of their ideas. Echochrome and elefunk. I am too stupid for echchrome though and I am in no way an engineer. Still having great fun with both though. Now Pixel Junk Eden has just come out too so I gotta give that a whirl. Supposed to be great as a multiplayer game, all i need are some friends [SAD FACE].
So to make up for this i am going to play around with the sites layout. I am also doing this because Theses Saturdays at work with no testing are a killer.
UPDATE: Yeah, thats not going to happen actually. I am feeling a bit lazy and the quick switch caused the comments to break. Sorry. I’ll think about it thoug and make a less half assed attempt another time
Tags:
brannigan,
excuse,
games machine,
multiplayer game,
old forum,
ps3,
psn,
sad face,
world tour mode